A compound gate is only as fast as its slowest path to each rail. Size each strip for the path with the most transistors in series.
Hint
Y falls through A and B in series, and rises through A or B in series with C. Each strip has two transistors in series on its slowest path, so each needs twice the width that one transistor would need for the same load.
Solution
This is the game's reference drawing for the puzzle. It meets the goal and passes the design rules. Other drawings can pass as well.
Top View of the solved die, captured from the game. Paths that carry a high level at the moment shown are lit. The Side View below cuts through the row between the dashed lines.The whole game window in Isometric View. The scope on the right compares each output with its target band, and the message above it confirms that the drawing passes.The solution on the grid. Squares are numbered from the top left corner, so you can count them. The dashed outline marks the squares you draw, change, or erase; the rest is drawn when the puzzle opens.
Legend
Metal76 squares
Polysilicon48 squares
Contact25 squares
N active14 squares
P active28 squares
N well66 squares
Input padA, B, C
Output padY
Supply padVDD
Ground padGND
Squares you draw, change, or erase21 squares
About the drawing
The drawing uses 145 of the die's 247 squares.
Part of the drawing is in place when the puzzle opens. To finish it, paint 1 empty square and change 20 drawn squares.
It forms 6 transistors: 3 N transistors and 3 P transistors. Each one is a place where polysilicon crosses active silicon.
25 contacts join metal to the polysilicon or active silicon under it.
The drawing when the puzzle opens. The dashed outline marks the squares the solution changes.